一种实时信号处理软件的设计方法

H. Schulz, J. A. Marks
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引用次数: 1

摘要

通过一个简单的有限脉冲响应滤波器设计实例,描述和说明了系统软件设计的过程资源方法。流程资源设计本质上是一种面向对象的系统设计方法,即系统被视为称为对象的并发活动的集合。使用数据流分析技术将系统分解为流程和资源。资源分别向进程“发送”和从进程“接收”数据。流程启动进出资源的数据流事务,并处理数据。大多数资源是被动的,并且对过程的主动性做出响应。根据用户需求定义系统的功能规范后,执行数据流分析。第一级系统分析直接从功能规格说明开始。在指定和设计了流程、资源及其操作之后,就可以开始编码了。该方法是迭代的,逐步更详细地描述系统。这使设计师能够将系统分解为可管理的实体,并简化项目管理。早期设计阶段的初始开销最终会得到回报,因为它会产生结构良好、可靠和可重用的软件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A design approach for real-time signal processing software
The process-resource approach to system software design is described and illustrated using a simple finite-impulse response filter design example. Process-resource design is essentially an object-oriented system design approach, i.e. the system is viewed as a collection of concurrent activities called objects. The system is decomposed into processes and resources using data flow analysis techniques. Resources 'source' and 'sink' data to and from processes, respectively. Processes initiate data flow transactions to and from resources and process the data. Most resources are passive and respond to initiatives from the processes. After defining the functional specification of a system from a user requirement, a data flow analysis is performed. The first-level system analysis follows directly from the functional specification. After the processes, resources and their operations are specified and designed, coding can begin. The approach is iterative, progressively describing the system in greater detail. This enables the designer to break the system down into manageable entities and simplifies project management. The initial overhead in the earlier design stages pays for itself in the end, as it leads to well-structured, reliable and reusable software.<>
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