一个交互式多模式指南,以提高盲人艺术的可访问性

Luis Cavazos Quero, Jorge David Iranzo Bartolomé, Seonggu Lee, En Han, Sunhee Kim, Jun-Dong Cho
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引用次数: 28

摘要

3D打印技术的发展提高了视障人士在体验二维视觉艺术品时的参与度。然而,它仍然难以探索、体验和获得清晰的认识。我们介绍了一个交互式多模态指南,其中3D打印的2.5D表示可以通过触摸来探索。触摸表征中确定的特征会触发局部语言、音频、风和光/热反馈事件,传递空间和语义信息。在这项工作中,我们展示了一个使用参与式设计方法通过三次会议开发的工作原型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Interactive Multimodal Guide to Improve Art Accessibility for Blind People
The development of 3D printing technology has improved the engagement of the visually impaired people when experiencing two-dimensional visual artworks. However, it is still difficult to explore, experience and get a clear understanding. We introduce an interactive multimodal guide in which a 3D printed 2.5D representation of a painting can be explored by touch. Touching determined features in the representation triggers localized verbal, audio, wind, and light/heat feedback events that convey spatial and semantic information. In this work we present a working prototype developed through three sessions using a participatory design approach.
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