基于基本矩阵的二维视频浮雕三维立体可视化

Zhihan Lu, S. Réhman, Muhammad Sikandar Lal Khan, Haibo Li
{"title":"基于基本矩阵的二维视频浮雕三维立体可视化","authors":"Zhihan Lu, S. Réhman, Muhammad Sikandar Lal Khan, Haibo Li","doi":"10.1109/ICVRV.2013.59","DOIUrl":null,"url":null,"abstract":"In this paper, we propose a simple Anaglyph 3D stereo generation algorithm from 2D video sequence with monocular camera. In our novel approach we employ camera pose estimation method to directly generate stereoscopic 3D from 2D video without building depth map explicitly. Our cost effective method is suitable for arbitrary real-world video sequence and produces smooth results. We use image stitching based on plane correspondence using fundamental matrix. To this end we also demonstrate that correspondence plane image stitching based on Homography matrix only cannot generate better result. Furthermore, we utilize the structure from motion (with fundamental matrix) based reconstructed camera pose model to accomplish visual anaglyph 3D illusion. The proposed approach demonstrates a very good performance for most of the video sequences.","PeriodicalId":179465,"journal":{"name":"2013 International Conference on Virtual Reality and Visualization","volume":"11 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-09-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"16","resultStr":"{\"title\":\"Anaglyph 3D Stereoscopic Visualization of 2D Video Based on Fundamental Matrix\",\"authors\":\"Zhihan Lu, S. Réhman, Muhammad Sikandar Lal Khan, Haibo Li\",\"doi\":\"10.1109/ICVRV.2013.59\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we propose a simple Anaglyph 3D stereo generation algorithm from 2D video sequence with monocular camera. In our novel approach we employ camera pose estimation method to directly generate stereoscopic 3D from 2D video without building depth map explicitly. Our cost effective method is suitable for arbitrary real-world video sequence and produces smooth results. We use image stitching based on plane correspondence using fundamental matrix. To this end we also demonstrate that correspondence plane image stitching based on Homography matrix only cannot generate better result. Furthermore, we utilize the structure from motion (with fundamental matrix) based reconstructed camera pose model to accomplish visual anaglyph 3D illusion. The proposed approach demonstrates a very good performance for most of the video sequences.\",\"PeriodicalId\":179465,\"journal\":{\"name\":\"2013 International Conference on Virtual Reality and Visualization\",\"volume\":\"11 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-09-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"16\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 International Conference on Virtual Reality and Visualization\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICVRV.2013.59\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 International Conference on Virtual Reality and Visualization","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICVRV.2013.59","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 16

摘要

本文提出了一种简单的基于单目摄像机的二维视频序列的浮雕三维立体生成算法。在我们的新方法中,我们采用摄像机姿态估计方法直接从2D视频生成立体3D,而不需要显式地构建深度图。该方法适用于任意现实世界的视频序列,并产生平滑的结果。我们利用基本矩阵进行基于平面对应的图像拼接。为此,我们还证明了仅基于单应性矩阵的对应平面图像拼接不能产生更好的结果。在此基础上,利用基于运动结构(带基本矩阵)的重构相机姿态模型,实现了视觉上的立体错觉。该方法对大多数视频序列都有很好的处理效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Anaglyph 3D Stereoscopic Visualization of 2D Video Based on Fundamental Matrix
In this paper, we propose a simple Anaglyph 3D stereo generation algorithm from 2D video sequence with monocular camera. In our novel approach we employ camera pose estimation method to directly generate stereoscopic 3D from 2D video without building depth map explicitly. Our cost effective method is suitable for arbitrary real-world video sequence and produces smooth results. We use image stitching based on plane correspondence using fundamental matrix. To this end we also demonstrate that correspondence plane image stitching based on Homography matrix only cannot generate better result. Furthermore, we utilize the structure from motion (with fundamental matrix) based reconstructed camera pose model to accomplish visual anaglyph 3D illusion. The proposed approach demonstrates a very good performance for most of the video sequences.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信