编程流畅的网络功能

M. B. Anwer, Theophilus A. Benson, N. Feamster, Dave Levin
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引用次数: 103

摘要

当前处理网络内流量的方法涉及在虚拟机中部署单片中间件。这些方法使得跨不同包处理元素重用功能变得困难,而且也不能有效地利用可用的网络内处理资源。我们提出了Slick,一个用于网络功能编程的框架,它允许程序员编写单个高级控制程序,该程序在流量的精确子集上指定自定义数据包处理。Slick运行时协调细粒度数据包处理元素(例如,防火墙、负载平衡器)的位置,并通过这些元素实例的序列引导流量。一个流畅的程序仅仅规定了应该对特定的流量执行什么处理,而不要求程序员指定在网络中实例化特定处理元素的位置,或者流量应该如何通过它们路由。与之前的工作相比,Slick既可以处理细粒度元素的放置,也可以通过特定的元素实例序列来控制流量,与单独解决每个问题的解决方案相比,可以更有效地利用网络资源。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Programming slick network functions
Current approaches to in-network traffic processing involve the deployment of monolithic middleboxes in virtual machines. These approaches make it difficult to reuse functionality across different packet processing elements and also do not use available in-network processing resources efficiently. We present Slick, a framework for programming network functions that allows a programmer to write a single high-level control program that specifies custom packet processing on precise subsets of traffic. The Slick runtime coordinates the placement of fine-grained packet processing elements (e.g., firewalls, load balancers) and steers traffic through sequences of these element instances. A Slick program merely dictates what processing should be performed on specific traffic flows, without requiring the programmer to specify where in the network specific processing elements are instantiated or how traffic should be routed through them. In contrast to previous work, Slick handles both the placement of fine-grained elements and the steering of traffic through specific sequences of element instances, allowing for more efficient use of network resources than solutions that solve each problem in isolation.
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