M. Eisemann, M. Magnor, Thorsten Grosch, S. Müller
{"title":"使用射线斜率的快速射线/轴对齐边界框重叠测试","authors":"M. Eisemann, M. Magnor, Thorsten Grosch, S. Müller","doi":"10.1080/2151237X.2007.10129248","DOIUrl":null,"url":null,"abstract":"This paper proposes a new method for fast ray/axis-aligned bounding box overlap tests. This method tests the slope of a ray against an axis-aligned bounding box by projecting itself and the box onto the three planes orthogonal to the world-coordinate axes and performs the tests on them separately. The method is division-free, and successive calculations are independent of each other. No intersection distance is computed, but it can be added easily. Test results show the technique is up to 18% faster than any other method known to us and 14% faster on average for a wide variety of different test scenes and different processor architectures. Source code is available online.","PeriodicalId":318334,"journal":{"name":"Journal of Graphics Tools","volume":"39 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"15","resultStr":"{\"title\":\"Fast Ray/Axis-Aligned Bounding Box Overlap Tests using Ray Slopes\",\"authors\":\"M. Eisemann, M. Magnor, Thorsten Grosch, S. Müller\",\"doi\":\"10.1080/2151237X.2007.10129248\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper proposes a new method for fast ray/axis-aligned bounding box overlap tests. This method tests the slope of a ray against an axis-aligned bounding box by projecting itself and the box onto the three planes orthogonal to the world-coordinate axes and performs the tests on them separately. The method is division-free, and successive calculations are independent of each other. No intersection distance is computed, but it can be added easily. Test results show the technique is up to 18% faster than any other method known to us and 14% faster on average for a wide variety of different test scenes and different processor architectures. Source code is available online.\",\"PeriodicalId\":318334,\"journal\":{\"name\":\"Journal of Graphics Tools\",\"volume\":\"39 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"15\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Graphics Tools\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1080/2151237X.2007.10129248\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Graphics Tools","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/2151237X.2007.10129248","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Fast Ray/Axis-Aligned Bounding Box Overlap Tests using Ray Slopes
This paper proposes a new method for fast ray/axis-aligned bounding box overlap tests. This method tests the slope of a ray against an axis-aligned bounding box by projecting itself and the box onto the three planes orthogonal to the world-coordinate axes and performs the tests on them separately. The method is division-free, and successive calculations are independent of each other. No intersection distance is computed, but it can be added easily. Test results show the technique is up to 18% faster than any other method known to us and 14% faster on average for a wide variety of different test scenes and different processor architectures. Source code is available online.