城市交叉口网联车辆交互博弈建模与决策

Jiacheng Cai, P. Hang, Chen Lv
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引用次数: 4

摘要

为了确保在现实世界中安全高效地部署,自动驾驶汽车(AVs)需要处理复杂的交互。本文基于博弈论框架,推导了城市交叉口网联车辆交互元决策模型的雏形。在这项工作中,其中一个关键组成部分是一组新提出的属性,即利己主义,侵略性和理性,缩写为EAR。它有很大的潜力表明两个车辆智能体之间的相互作用将如何进一步发展,这使得多平衡问题能够以更有效的方式得到解决。采用近似等效轨迹法,保证了模型的泛化和计算效率。最后,利用仿真和真实人类驾驶数据集对该方法进行了验证。结果和分析验证了所提算法的可行性和有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Game Theoretic Modeling and Decision Making for Connected Vehicle Interactions at Urban Intersections
To ensure safe and efficient deployment in real world, autonomous vehicles (AVs) need to deal with complex interactions. This study deduced the rudiment of a meta decision-making model for connected vehicle interactions at urban intersections based on a game-theoretic framework. In this work, one of the key components is a newly proposed set of attributes, i.e. the Egoism, Aggressiveness and Rationality, abbreviated as the EAR. It has great potential to indicate how the interaction between two vehicle agents would progress further, which enables the multi-equilibria problem to be solved in a more efficient way. Besides, the Approximate-Equivalent-Trajectory method is utilized to ensure the generalization and computational efficiency of the model. Finally, the proposed method is validated using both simulations and real-world human driving dataset. The results and analysis demonstrate the feasibility and effectiveness of the proposed algorithms.
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