{"title":"沉浸式视听设计:VR中的光谱编辑","authors":"Lars Engeln, Natalie Hube, Rainer Groh","doi":"10.1145/3243274.3243279","DOIUrl":null,"url":null,"abstract":"VisualAudioDesign (VAD) is an attempt to design audio in a visual way. The frequency-domain visualized as a spectrogram construed as pixel data can be manipulated with image filters. Thereby, an approach is described to get away from direct DSP parameter manipulation to a more comprehensible sound design. Virtual Reality (VR) offers immersive insights into data and embodied interaction in the virtual environment. VAD and VR combined enrich spectral editing with a natural work-flow. Therefore, a design paper prototype for interaction with audio data in an virtual environment was used and examined.","PeriodicalId":129628,"journal":{"name":"Proceedings of the Audio Mostly 2018 on Sound in Immersion and Emotion","volume":"7 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-09-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Immersive VisualAudioDesign: Spectral Editing in VR\",\"authors\":\"Lars Engeln, Natalie Hube, Rainer Groh\",\"doi\":\"10.1145/3243274.3243279\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"VisualAudioDesign (VAD) is an attempt to design audio in a visual way. The frequency-domain visualized as a spectrogram construed as pixel data can be manipulated with image filters. Thereby, an approach is described to get away from direct DSP parameter manipulation to a more comprehensible sound design. Virtual Reality (VR) offers immersive insights into data and embodied interaction in the virtual environment. VAD and VR combined enrich spectral editing with a natural work-flow. Therefore, a design paper prototype for interaction with audio data in an virtual environment was used and examined.\",\"PeriodicalId\":129628,\"journal\":{\"name\":\"Proceedings of the Audio Mostly 2018 on Sound in Immersion and Emotion\",\"volume\":\"7 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-09-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the Audio Mostly 2018 on Sound in Immersion and Emotion\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3243274.3243279\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Audio Mostly 2018 on Sound in Immersion and Emotion","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3243274.3243279","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Immersive VisualAudioDesign: Spectral Editing in VR
VisualAudioDesign (VAD) is an attempt to design audio in a visual way. The frequency-domain visualized as a spectrogram construed as pixel data can be manipulated with image filters. Thereby, an approach is described to get away from direct DSP parameter manipulation to a more comprehensible sound design. Virtual Reality (VR) offers immersive insights into data and embodied interaction in the virtual environment. VAD and VR combined enrich spectral editing with a natural work-flow. Therefore, a design paper prototype for interaction with audio data in an virtual environment was used and examined.