实时安全和关键任务系统中的移动目标防御考虑

N. Burow, Ryan Burrow, R. Khazan, H. Shrobe, Bryan C. Ward
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引用次数: 6

摘要

移动目标防御(MTDs)在通用计算和企业计算应用中得到了广泛的研究。事实上,这样的工作已经产生了高效、低开销的防御,现在在许多系统中普遍部署。相对较少关注的一个应用程序领域是安全和任务关键型系统,这些系统通常是具有时间需求的实时系统(RTS)。此外,这些系统越来越多地成为攻击者的目标,例如工业控制系统(ICS),包括电网。这些系统严格的时序要求呈现出与通用应用程序不同的设计目标——系统应该围绕最坏情况而不是平均情况进行设计。也许部分是由于这些可选的设计考虑,尽管实时系统无处不在,主动控制着我们作为一个社会所依赖的许多应用程序,从发电和配电,到汽车和航空电子应用程序,以及许多其他应用程序,但许多实时系统并没有从通用和企业应用程序所拥有的软件安全工作中获益。本文探讨了移动目标防御在实时系统中的应用。特别是,评估了几种地址空间随机化防御的最坏情况性能,以研究此类设计在实时应用中的含义。这些结果表明,当前的移动目标防御虽然在平均情况下性能良好,但可能表现出显著的尾部延迟,这在实时应用中可能会出现问题,特别是如果在系统的设计和分析中没有考虑到这些开销。这些结果为移动目标防御的实时应用指明了未来的研究方向。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Moving Target Defense Considerations in Real-Time Safety- and Mission-Critical Systems
Moving-target defenses (MTDs) have been widely studied for common general-purpose and enterprise-computing applications. Indeed, such work has produced highly effective, low-overhead defenses that are now commonly deployed in many systems today. One application space that has seen comparatively little focus is that of safety- and mission-critical systems, which are often real-time systems (RTS) with temporal requirements. Furthermore, such systems are increasingly being targeted by attackers, such as in industrial control systems (ICS), including power grids. The strict timing requirements of these systems presents a different design objective than is common in general-purpose applications -- systems should be designed around the worst-case performance, rather than the average case. Perhaps in part due to these alternative design considerations, many real-time systems have not benefited from much of the work on software security that common general-purpose and enterprise applications have, despite the ubiquity of real-time systems that actively control so many applications we as a society have come to rely on, from power generation and distribution, to automotive and avionic applications, and many others. This paper explores the application of moving-target defenses in the context of real-time systems. In particular, the worst-case performance of several address-space randomization defenses are evaluated to study the implications of such designs in real-time applications. These results suggest that current moving-target defenses, while performant in the average case, can exhibit significant tail latencies, which can be problematic in real-time applications, especially if such overheads are not considered in the design and analysis of the system. These results inform future research directions for moving-target defenses in real-time applications.
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