{"title":"流应用程序C-to-RTL合成中具有块级并行化的最优分区","authors":"Shuangchen Li, Yongpan Liu, X. Hu, Xinyu He, Yining Zhang, Pei Zhang, Huazhong Yang","doi":"10.1109/ASPDAC.2013.6509600","DOIUrl":null,"url":null,"abstract":"Developing FPGA solutions for streaming applications written in C (or its variants) can benefit greatly from automatic C-to-RTL (C2RTL) synthesis. Yet, the complexity and stringent throughput/cost constraints of such applications are rather challenging for existing C2RTL synthesis tools. This paper considers automatic partition and block-level parallelization to address these challenges. An MILP-based approach is introduced for finding an optimal partition of a given program into blocks while allowing block-level parallelization. In order to handle extremely large problem instances, a heuristic algorithm is also discussed. Experimental results based on seven well known multimedia applications demonstrate the effectiveness of both solutions.","PeriodicalId":297528,"journal":{"name":"2013 18th Asia and South Pacific Design Automation Conference (ASP-DAC)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-04-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":"{\"title\":\"Optimal partition with block-level parallelization in C-to-RTL synthesis for streaming applications\",\"authors\":\"Shuangchen Li, Yongpan Liu, X. Hu, Xinyu He, Yining Zhang, Pei Zhang, Huazhong Yang\",\"doi\":\"10.1109/ASPDAC.2013.6509600\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Developing FPGA solutions for streaming applications written in C (or its variants) can benefit greatly from automatic C-to-RTL (C2RTL) synthesis. Yet, the complexity and stringent throughput/cost constraints of such applications are rather challenging for existing C2RTL synthesis tools. This paper considers automatic partition and block-level parallelization to address these challenges. An MILP-based approach is introduced for finding an optimal partition of a given program into blocks while allowing block-level parallelization. In order to handle extremely large problem instances, a heuristic algorithm is also discussed. Experimental results based on seven well known multimedia applications demonstrate the effectiveness of both solutions.\",\"PeriodicalId\":297528,\"journal\":{\"name\":\"2013 18th Asia and South Pacific Design Automation Conference (ASP-DAC)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-04-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"12\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 18th Asia and South Pacific Design Automation Conference (ASP-DAC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ASPDAC.2013.6509600\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 18th Asia and South Pacific Design Automation Conference (ASP-DAC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ASPDAC.2013.6509600","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Optimal partition with block-level parallelization in C-to-RTL synthesis for streaming applications
Developing FPGA solutions for streaming applications written in C (or its variants) can benefit greatly from automatic C-to-RTL (C2RTL) synthesis. Yet, the complexity and stringent throughput/cost constraints of such applications are rather challenging for existing C2RTL synthesis tools. This paper considers automatic partition and block-level parallelization to address these challenges. An MILP-based approach is introduced for finding an optimal partition of a given program into blocks while allowing block-level parallelization. In order to handle extremely large problem instances, a heuristic algorithm is also discussed. Experimental results based on seven well known multimedia applications demonstrate the effectiveness of both solutions.