用于声明性3D的CSS集成模型

Jan Sutter, K. Sons, P. Slusallek
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引用次数: 5

摘要

声明性3D (Dec3D)实现,最著名的是XML3D和X3DOM,可以在同一网页上无缝集成3D和2D内容。然而,主要的web技术之一,层叠样式表(CSS)还没有被集成。在3D内容中使用CSS一直是有设想的,但从来没有完全实现过,因为只有声明性3D实现的多边形存在,而且只有最近的开发才使自定义CSS属性可用。在本文中,我们将展示Dec3D内容的深度集成和CSS适配,从而提供将3D内容完全集成到web技术堆栈中所必需的最终组件。我们的集成模型允许在新颖的表达级别上定义外观,例如可见性和材料。css选择器、继承以及媒体类型提供了一种独特的方法,可以灵活而强大地改变场景的最终外观。使用CSS,可以根据DOM层次结构位置或屏幕分辨率和方向定义3D对象的外观,而无需一行JavaScript。CSS的集成进一步支持使用以前无法使用的浏览器调试工具。由于3D内容的要求与2D内容不同,我们将指出现有的限制和未来必要的补充,以提高CSS与3D内容的互操作性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A CSS integration model for declarative 3D
Declarative 3D (Dec3D) implementations, most notably XML3D and X3DOM, have enabled a seamless integration of 3D and 2D content on the same web page. Yet one of the major web technologies, Cascading Style Sheets (CSS), has not been integrated. The usage of CSS for 3D content has always been envisaged but never fully approached, because only polyfills for declarative 3D implementations exist and only recent developments have made custom CSS properties available. In this paper we will present a deep integration and adaption of CSS for Dec3D content and, hence, provide the final component necessary to fully integrate 3D content into the web technology stack. Our integration model allows for appearance definitions, such as visibility and materials, at a novel level of expressiveness. CSS-Selectors, inheritance, as well as media types provide unique means to change a scene's final appearance in a flexible and powerful way. Using CSS, it is possible to define the appearance of a 3D object dependent on the DOM hierarchy position or the screen resolution and orientation without a single line of JavaScript. The integration of CSS further enables the use of browser debugging facilities that have not been usable before. Because the requirements of 3D content are different compared to those of 2D content, we will point out existing limitations and necessary future additions to improve the interoperability of CSS with 3D content.
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