保存为交互式多视频对象的多媒体多设备教育演示

C. C. Viel, E. L. Melo, M. G. Pimentel, C. Teixeira
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引用次数: 12

摘要

讲座或类似的演讲的捕捉是有趣的,有几个原因。从参与者的角度来看,学生可以在做家庭作业或准备考试时使用这些录音,或者观看错过的课程内容。从讲师的角度来看,捕获的讲座可以进行评估,重新捕获以进行改进,或作为补充学习材料重新使用。此外,录制的讲座可能是电子学习和远程教育课程的宝贵资源。在本文中,我们详细介绍了与原型平台开发相关的设计原理,该平台用于无处不在的现场演示捕获,并将其转换为相应的交互式多视频对象。我们的方法包括捕获重要的上下文信息,当这些信息被合并到多媒体对象中时,使人们能够以新的维度与录制的讲座进行交互。我们通过涉及教师和学生的案例研究来测试我们的原型,这使我们能够确定平台的重要功能和新颖用途。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Multimedia multi-device educational presentations preserved as interactive multi-video objects
The capture of lectures or similar presentations is of interest for several reasons. From the attendee's perspective, students may use the recordings when working on homework assignments or preparing for exams, or to watch the contents of a missed class. From the instructor's perspective, a captured lecture may be evaluated, recaptured for improvements, or reused as complementary learning material. Moreover, captured lectures may be a valuable resource for e-learning and distance education courses. In this paper we detail the design rationale associated with the development of a prototype platform for the ubiquitous capture of live presentations and their transformation into a corresponding interactive multi-video object. Our approach includes capturing important context information which, when incorporated into the multimedia object, enables one to interact with the recorded lecture in novel dimensions. We tested our prototype by using case studies involving instructors and students, which allowed us to identify important features and novel uses for the platform.
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