Fabrik编程环境

Frank Ludolph, Yu-Ying Chow, D. Ingalls, Scott Wallace, K. Doyle
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引用次数: 42

摘要

Fabrik是一个实验性的交互式图形编程环境,旨在通过集成用户界面、编程语言及其表示以及用于构建和调试程序的环境语言来简化编程过程。该编程语言使用功能的双向数据流模型,该模型简化了语法并消除了对一些传统编程抽象的需要。通过使用聚合和特定于应用程序的操作、可修改的示例和图形元素的直接构造,简化了程序合成。用户界面包括几个功能,旨在简化程序图的构建和编辑。了解个人功能和程序操作都有助于在程序编辑时立即执行和反馈。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Fabrik programming environment
Fabrik is an experimental interactive graphical programming environment designed to simplify the programming process by integrating the user interface, the programmer language and its representation, and the environmental languages used to construct and debug programs. The programming language uses a functional, bidirectional data-flow model that trivializes syntax and eliminates the need for some traditional programming abstractions. Program synthesis is simplified by the use of aggregate and application-specific operations, modifiable examples, and the direct construction of graphical elements. The user interface includes several features designed to ease the construction and editing of the program graphs. Understanding of both individual functions and program operation are aided by immediate execution and feedback as the program is edited.<>
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