高效的水平集拓扑计算

Valerio Pascucci, K. Cole-McLaughlin
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引用次数: 95

摘要

本文介绍了两种有效的计算三维标量场/spl Fscr/及其增强版等高线树的算法。轮廓树是科学可视化中的一种基本数据结构,用于对域网格进行预处理,从而在最小的存储开销下实现等值面的优化计算。轮廓树还可用于构建报告标量场的完整拓扑特征的用户界面。本文第一部分提出了一种利用等值线在线性时间内的贝蒂数对等值线树进行扩充的新方案。我们展示了如何在不增加其复杂性的情况下用贝蒂数计算扩展该方案。因此,我们将之前方法的时间复杂度从O(m log m)提高到O(n log n+m),其中m是四面体的数量,n是/spl Fscr/域中的顶点数量。第二部分介绍了一种新的分治算法,提高了增强轮廓树的计算效率。该方案的中心部分通过合并两个中间轮廓树来计算输出轮廓树,并且与插值无关。通过这种方式,我们将任何关于特定插值的知识限制在一个计算单个细胞树的oracle中。我们已经为三线性插值器实现了这个预言,并计划在需要时用高阶插值器替换它。该方案的复杂度为O(n+t log n),其中t为/spl Fscr/的临界点个数。在许多实际情况下,当t= 0 (n/sup 1-/spl epsi//)时,我们第一次可以在线性时间内计算轮廓树。最后,我们报告了算法的并行实现的运行时间,显示了处理器数量的良好可伸缩性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Efficient computation of the topology of level sets
This paper introduces two efficient algorithms that compute the Contour Tree of a 3D scalar field /spl Fscr/ and its augmented version with the Betti numbers of each isosurface. The Contour Tree is a fundamental data structure in scientific visualization that is used to preprocess the domain mesh to allow optimal computation of isosurfaces with minimal overhead storage. The Contour Tree can also be used to build user interfaces reporting the complete topological characterization of a scalar field. The first part of the paper presents a new scheme that augments the Contour Tree with the Betti numbers of each isocontour in linear time. We show how to extend the scheme with the Betti number computation without increasing its complexity. Thus, we improve on the time complexity from our previous approach from O(m log m) to O(n log n+m), where m is the number of tetrahedra and n is the number of vertices in the domain of /spl Fscr/. The second part of the paper introduces a new divide-and-conquer algorithm that computes the Augmented Contour Tree with improved efficiency. The central part of the scheme computes the output Contour Tree by merging two intermediate Contour Trees and is independent of the interpolant. In this way we confine any knowledge regarding a specific interpolant to an oracle that computes the tree for a single cell. We have implemented this oracle for the trilinear interpolant and plan to replace it with higher order interpolants when needed. The complexity of the scheme is O(n+t log n), where t is the number of critical points of /spl Fscr/. For the first time we can compute the Contour Tree in linear time in many practical cases when t=O(n/sup 1-/spl epsi//). Lastly, we report the running times for a parallel implementation of our algorithm, showing good scalability with the number of processors.
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