模拟几乎不可压缩的可变形物体

Raphael Diziol, D. Bayer, Jan Bender
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引用次数: 1

摘要

提出了一种模拟几乎不可压缩可变形物体的新方法。在仿真过程中,采用四面体模型来表示和还原体积。为了保持初始体积,采用了一种新的约束,即在四面体模型的每个顶点的一个环上计算脉冲。在不同的参数下,该方法可以处理各种不同的变形行为,从刚性变形到大变形甚至塑性变形。该算法易于实现,在大多数情况下,即使在应用大变形时,也可以将体积误差降低到1%以下。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Simulating Almost Incompressible Deformable Objects
We present a new method for simulating almost incompressible deformable objects. A tetrahedral model is used to represent and restore the volume during the simulation. A new constraint, which computes impulses in the one-ring of each vertex of the tetrahedral model, is used in order to conserve the initial volume. With different parameters, the presented method can handle a large variety of different deformation behaviors, ranging from stiff to large deformations and even plastic deformations. The algorithm is easy to implement and reduces the volume error to less than 1% in most situations, even when large deformations are applied.
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