{"title":"从策略模式生成特定于领域的语言","authors":"Ludvig Kihlman","doi":"10.1109/CEEC.2015.7332691","DOIUrl":null,"url":null,"abstract":"This paper describes initial work into the production of Domain-Specific Language (DSL) from Strategy Patterns. The work is exploring how a DSL can be generated from a specification of an Abstract Strategy and of the data-types and operations that the Abstract Strategy may use. The generated DSL is then be able to specify instances of Concrete Strategies, aiding the implementation by providing a language specifically constructed for the implementation of the Strategies. The method for producing these DSL is described and a case study using patience games as a domain is presented.","PeriodicalId":294036,"journal":{"name":"2015 7th Computer Science and Electronic Engineering Conference (CEEC)","volume":"33 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-11-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Producing domain-specific languages from strategy patterns\",\"authors\":\"Ludvig Kihlman\",\"doi\":\"10.1109/CEEC.2015.7332691\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper describes initial work into the production of Domain-Specific Language (DSL) from Strategy Patterns. The work is exploring how a DSL can be generated from a specification of an Abstract Strategy and of the data-types and operations that the Abstract Strategy may use. The generated DSL is then be able to specify instances of Concrete Strategies, aiding the implementation by providing a language specifically constructed for the implementation of the Strategies. The method for producing these DSL is described and a case study using patience games as a domain is presented.\",\"PeriodicalId\":294036,\"journal\":{\"name\":\"2015 7th Computer Science and Electronic Engineering Conference (CEEC)\",\"volume\":\"33 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-11-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2015 7th Computer Science and Electronic Engineering Conference (CEEC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CEEC.2015.7332691\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 7th Computer Science and Electronic Engineering Conference (CEEC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CEEC.2015.7332691","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Producing domain-specific languages from strategy patterns
This paper describes initial work into the production of Domain-Specific Language (DSL) from Strategy Patterns. The work is exploring how a DSL can be generated from a specification of an Abstract Strategy and of the data-types and operations that the Abstract Strategy may use. The generated DSL is then be able to specify instances of Concrete Strategies, aiding the implementation by providing a language specifically constructed for the implementation of the Strategies. The method for producing these DSL is described and a case study using patience games as a domain is presented.