{"title":"任务模型作为需求工程和软件执行的基础","authors":"D. Reichart, P. Forbrig, Anke Dittmar","doi":"10.1145/1045446.1045457","DOIUrl":null,"url":null,"abstract":"In this paper we discuss an approach linking GUI specifications to abstract dialog models. Both specifications are based on task models describing behavioral features. It will be shown how first prototypes of interactive systems, which are generated from user interface models, can help to capture requirements. Users can interactively play with prototypes. Tool support is also provided for co-operative work of different users, which starts with abstract canonical prototypes that can evolve to concrete GUI specifications.","PeriodicalId":330928,"journal":{"name":"International Workshop on Task Models and Diagrams for User Interface Design","volume":"64 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-11-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"52","resultStr":"{\"title\":\"Task models as basis for requirements engineering and software execution\",\"authors\":\"D. Reichart, P. Forbrig, Anke Dittmar\",\"doi\":\"10.1145/1045446.1045457\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper we discuss an approach linking GUI specifications to abstract dialog models. Both specifications are based on task models describing behavioral features. It will be shown how first prototypes of interactive systems, which are generated from user interface models, can help to capture requirements. Users can interactively play with prototypes. Tool support is also provided for co-operative work of different users, which starts with abstract canonical prototypes that can evolve to concrete GUI specifications.\",\"PeriodicalId\":330928,\"journal\":{\"name\":\"International Workshop on Task Models and Diagrams for User Interface Design\",\"volume\":\"64 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2004-11-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"52\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Workshop on Task Models and Diagrams for User Interface Design\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1045446.1045457\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Workshop on Task Models and Diagrams for User Interface Design","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1045446.1045457","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Task models as basis for requirements engineering and software execution
In this paper we discuss an approach linking GUI specifications to abstract dialog models. Both specifications are based on task models describing behavioral features. It will be shown how first prototypes of interactive systems, which are generated from user interface models, can help to capture requirements. Users can interactively play with prototypes. Tool support is also provided for co-operative work of different users, which starts with abstract canonical prototypes that can evolve to concrete GUI specifications.