风暴系统数据库:移动对象数据库的大数据方法

Brian Olsen, Mark McKenney
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引用次数: 7

摘要

降雨数据通常是通过测量在一个地点的物理容器中收集的降雨量来收集的。这种方法为这些地点提供了精确的数据,但在粒度上受限于收集设备的数量和位置。我们使用公开的风暴系统的雷达图像,并提供全球大部分地区的降雨量估计,但代价是失去精度。我们提出了一个名为Storm DB的移动对象数据库,它将雨云的分贝测量值存储为移动区域,也就是说,我们将单个雨云存储为一个随时间变化形状和位置的区域。Storm DB是一个原型系统,可以在用户定义的时间段内回答美国大陆任何一点的降雨量查询。换句话说,用户可以向数据库查询指定时间窗口内美国任何地点的降雨量。虽然这个单一的查询看起来很简单,但由于数据集的预期大小,它很复杂:风暴云很多,雷达图像是高分辨率的,我们的系统将在很长的时间范围内收集数据,因此,我们预计代表风暴云的移动区域的数量和大小都很大。为了实现我们提出的查询,我们将以下概念结合在一起:(i)从雷达图像中检索风暴云的图像处理,(ii)从区域快照中构建具有无限时间分辨率的移动区域的插值机制,(iii)使用二维而不是三维算法在移动多边形查询中计算精确点的转换,(iv)用于大规模并行计算点位于移动多边形内持续时间的GPU算法,以及(v) map/reduce算法提供可扩展性。由此产生的原型为构建移动对象数据库的大数据解决方案奠定了基础。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Storm System Database: A Big Data Approach to Moving Object Databases
Rainfall data is often collected by measuring the amount of precipitation collected in a physical container at a site. Such methods provide precise data for those sites, but are limited in granularity to the number and placement of collection devices. We use radar images of storm systems that are publicly available and provide rainfall estimates for large regions of the globe, but at the cost of loss of precision. We present a moving object database called Storm DB that stores decibel measurements of rain clouds as moving regions, i.e., we store a single rain cloud as a region that changes shape and position over time. Storm DB is a prototype system that answers rain amount queries over a user defined time duration for any point in the continental United States. In other words, a user can ask the database for the amount of rainfall that fell at any point in the US over a specified time window. Although this single query seems straightforward, it is complicated due to the expected size of the dataset: storm clouds are numerous, radar images are available in high resolution, and our system will collect data over a large timeframe, thus, we expect the number and size of moving regions representing storm clouds to be large. To implement our proposed query, we bring together the following concepts: (i) image processing to retrieve storm clouds from radar images, (ii) interpolation mechanisms to construct moving regions with infinite temporal resolution from region snapshots, (iii) transformations to compute exact point in moving polygon queries using 2-dimensional rather than 3-dimensional algorithms, (iv) GPU algorithms for massively parallel computation of the duration that a point lies inside a moving polygon, and (v) map/reduce algorithms to provide scalability. The resulting prototype lays the groundwork for building big data solutions for moving object databases.
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