{"title":"SixthSense:一个可穿戴的手势界面","authors":"Pranav Mistry, P. Maes","doi":"10.1145/1665137.1665204","DOIUrl":null,"url":null,"abstract":"This prototype is comprised of a pocket projector, a mirror, and a camera. The hardware components are contained in a pendant-like wearable device. Both the projector and the camera are connected to the mobile computing device in the user's pocket. The projector projects visual information on walls and other physical objects, which become interfaces, while the camera recognizes and tracks the user's hand gestures and physical objects using computer-vision techniques.","PeriodicalId":274075,"journal":{"name":"ACM SIGGRAPH ASIA 2009 Art Gallery & Emerging Technologies: Adaptation","volume":"45 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-12-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"403","resultStr":"{\"title\":\"SixthSense: a wearable gestural interface\",\"authors\":\"Pranav Mistry, P. Maes\",\"doi\":\"10.1145/1665137.1665204\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This prototype is comprised of a pocket projector, a mirror, and a camera. The hardware components are contained in a pendant-like wearable device. Both the projector and the camera are connected to the mobile computing device in the user's pocket. The projector projects visual information on walls and other physical objects, which become interfaces, while the camera recognizes and tracks the user's hand gestures and physical objects using computer-vision techniques.\",\"PeriodicalId\":274075,\"journal\":{\"name\":\"ACM SIGGRAPH ASIA 2009 Art Gallery & Emerging Technologies: Adaptation\",\"volume\":\"45 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-12-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"403\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH ASIA 2009 Art Gallery & Emerging Technologies: Adaptation\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1665137.1665204\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH ASIA 2009 Art Gallery & Emerging Technologies: Adaptation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1665137.1665204","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
This prototype is comprised of a pocket projector, a mirror, and a camera. The hardware components are contained in a pendant-like wearable device. Both the projector and the camera are connected to the mobile computing device in the user's pocket. The projector projects visual information on walls and other physical objects, which become interfaces, while the camera recognizes and tracks the user's hand gestures and physical objects using computer-vision techniques.