H. Okumura, Takashi Sasaki, Aira Hotta, K. Shinohara
{"title":"单目超现实AR显示","authors":"H. Okumura, Takashi Sasaki, Aira Hotta, K. Shinohara","doi":"10.1145/2818406.2818417","DOIUrl":null,"url":null,"abstract":"In this paper, we proposed and developed a novel monocular windshield augmented reality projector: WARP for AR and head-up display (HUD) applications. They use monocular vision that eliminates the depth cues caused by binocular parallax information. Our developed WARP system achieved not only a high hyperreality performance with free depth perception and high visibility but also low eye-fatigue and wide field of attention.","PeriodicalId":229680,"journal":{"name":"SIGGRAPH Asia 2015 Head-Up Displays and their Applications","volume":"435 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-11-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Monocular hyperrealistic AR display\",\"authors\":\"H. Okumura, Takashi Sasaki, Aira Hotta, K. Shinohara\",\"doi\":\"10.1145/2818406.2818417\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we proposed and developed a novel monocular windshield augmented reality projector: WARP for AR and head-up display (HUD) applications. They use monocular vision that eliminates the depth cues caused by binocular parallax information. Our developed WARP system achieved not only a high hyperreality performance with free depth perception and high visibility but also low eye-fatigue and wide field of attention.\",\"PeriodicalId\":229680,\"journal\":{\"name\":\"SIGGRAPH Asia 2015 Head-Up Displays and their Applications\",\"volume\":\"435 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-11-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"SIGGRAPH Asia 2015 Head-Up Displays and their Applications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2818406.2818417\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"SIGGRAPH Asia 2015 Head-Up Displays and their Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2818406.2818417","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
In this paper, we proposed and developed a novel monocular windshield augmented reality projector: WARP for AR and head-up display (HUD) applications. They use monocular vision that eliminates the depth cues caused by binocular parallax information. Our developed WARP system achieved not only a high hyperreality performance with free depth perception and high visibility but also low eye-fatigue and wide field of attention.