一个主动网络套接字编程的设计与实现

K. Law, R. Leung
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引用次数: 14

摘要

可编程节点和有源网络的概念将可编程性引入通信网络。代码和数据可以在到达目的地的路线上发送和修改。各个研究小组已经设计并实现了自己的设计平台。每种设计都有自己的优点和缺点。此外,还存在平台间的互操作性问题。因此,我们引入了一个类似于网络套接字编程的概念。我们有意为编程活动应用程序建立一组简单的接口。这组接口称为活动网络套接字编程(ANSP),将来将在所有其他执行环境之上工作。因此,ANSP提供了一个类似于“编写一次,到处运行”的概念。它是一个开放的编程模型,活动应用程序可以在所有执行环境中工作。它解决了活动网络内部的异构性。当活动应用程序需要访问异构网络中的所有区域,以便在关键点部署特殊服务或监视整个网络的性能时,这一点尤其有用。我们的方法不是引入一个新的平台,而是在现有环境之上提供一个薄的、透明的层,可以很容易地为所有活动的应用程序安装。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A design and implementation of active network socket programming
The concept of programmable nodes and active networks introduces programmability into communication networks. Code and data can be sent and modified on their routes to the destinations. Various research groups have designed and implemented their own design platforms. Each design has its own benefits and drawbacks. Moreover, there exists an interoperability problem among platforms. As a result, we introduce a concept that is similar to network socket programming. We intentionally establish a set of simple interfaces for programming active applications. This set of interfaces, known as active network socket programming (ANSP), will be working on top of all other execution environments in the future. Therefore, the ANSP offers a concept that is similar to "write once, run everywhere". It is an open programming model that active applications can work on all execution environments. It solves the heterogeneity within active networks. This is especially useful when active applications need to access all regions within a heterogeneous network to deploy a special service at critical points or to monitor the performance of the entire networks. Instead of introducing a new platform, our approach provides a thin, transparent layer on top of existing environments that can be easily installed for all active applications.
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