使用现有网络的远程可视化和并行性

K. Maly, F. Paterra, C. M. Overstreet, R. Mukkamala, S. Khanna
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引用次数: 3

摘要

提出了一种利用现有网络和可用并行信道来提供远程可视化所需吞吐量的方法。这种方法保留了传统协议栈的功能,但在可能出现瓶颈的所有点上引入了并行性。该方法允许使用现有的协议标准和现成的硬件来支持需要更高带宽的新应用程序。讨论了这种方法的设计权衡,以开发解决5、10和33帧/秒的动画问题所需的工作架构,或每200毫秒、100毫秒和30毫秒10 Mb的动画问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Remote visualization and parallelism using existing networks
A method for using existing networks and available parallel channels to provide the needed throughput for remote visualization is proposed. This method keeps the functionalities of the traditional protocol stack but introduces parallelism at all points where bottlenecks can develop. The approach allows the use of existing protocol standards and off-the-shelf hardware to permit new applications that require higher bandwidths. The design tradeoffs in this approach are discussed to develop working architectures needed to solve the animation problems of 5, 10, and 33 frames/s, or 10 Mb every 200 ms, 100 ms, and 30 ms, respectively.<>
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