边缘辅助增强现实服务中动态系统控制的强化学习代理

Kyungchae Lee, Chan-Hyun Youn
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引用次数: 4

摘要

如今,增强/虚拟现实行业在人工智能辅助或游戏等各个领域迅速发展。虽然AR服务本身的主要目标是为用户提供生活中的可视化计算体验,但系统需求包括实时性能,因为服务应该对用户随时间动态变化的状态做出反应。由于缺乏计算能力,这种实时响应通常很难在手机或AR眼镜等典型边缘设备上实现。为了克服这个问题,许多研究提出了服务器卸载技术,该技术可以提供足够的计算能力,以换取传输开销。计算能力和传输开销之间的权衡关系使得卸载过程的控制对整体服务质量至关重要。本文提出了一种基于强化学习的服务器-客户端控制方案REINDEAR。驯鹿是一个基于经验进行类特征分析的系统,能够自适应地控制AR服务的权衡质量。从实验结果来看,我们的驯鹿识别系统学习了视频对象的潜在行为模式,并提供了适合每种模式的控制。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
REINDEAR : REINforcement learning agent for Dynamic system control in Edge-Assisted Augmented Reality service
Nowadays the industry of the Augmented/Virtual Reality is rapidly growing in various domains such as AI assistance or gaming. While the main goal of the AR service itself is to provide the user the visualized computing experience in their life, the systematic requirements include the real-time performance since the service should be reacting to the user’s state which changes dynamically over time. This kind of real-time response is often very hard to achieve on typical edge devices such as mobile phone or AR goggles due to lack of computational power. To overcome this issue, many of the researches suggest server offloading technique which can provide sufficient amount of computational power in exchange of the transmission overhead. The tradeoff relationship between the computational power and transmission overhead makes the control of the offloading procedure important for the overall service quality. In this paper we propose an RL based server-client controlling scheme REINDEAR. REINDEAR is a system that conducts class-wise characteristic analysis from the experience, so that it could control the AR service tradeoff quality adaptively. From the result of the experiments, we showed that our REINDEAR system learns the underlying behavioural patterns of video objects and provides controls that suits each pattern.
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