预订服务的博弈论分析

Eran Simhon, D. Starobinski
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引用次数: 13

摘要

在云计算等许多服务中,客户可以选择提前预订。然而,在这样的系统中,人们对客户的战略行为知之甚少。本文运用博弈论的方法,分析了客户可以选择是否提前预定未来时隙服务器资源的时隙系统模型。由于提供者和客户都不知道在给定时段有多少客户会请求服务,因此使用泊松博弈来分析模型,并根据统计信息做出决策。这些游戏的付费机制各不相同,我们的主要目标是找出哪种机制能为供应商带来最高的平均利润。我们的分析表明,当只向获得服务的客户收取预先预订费时,利润最高。此外,在客户做出决定之前告知他们免费服务器的可用性并不会影响提供商的利润。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Game-theoretic analysis of advance reservation services
In many services, such as cloud computing, customers have the option to make reservations in advance. However, little is known about the strategic behavior of customers in such systems. In this paper, we use game theory to analyze several models of time-slotted systems in which customers can choose whether or not making an advance reservation of server resources in future time slots. Since neither the provider nor the customers know in advance how many customers will request service in a given slot, the models are analyzed using Poisson games, with decisions made based on statistical information. The games differ in their payment mechanisms, and the main objective is to find which mechanism yields the highest average profit for the provider. Our analysis shows that the highest profit is achieved when advance reservation fees are charged only from customers that are granted service. Furthermore, informing customers about the availability of free servers prior to their decisions do not affect the provider's profit in that case.
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