企业建模和仿真的本体和规则

Gerd Wagner
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引用次数: 9

摘要

我们建议将企业建模为机构代理,其中组织单位和人类参与者作为子代理参与零个或多个业务流程,这些业务流程涉及企业的其他子代理和其他代理,这些代理可能隶属于其他组织。我们的方法统一了状态结构和行为建模,与传统的BPM方法(如Petri网和BPMN)相比,它产生了企业及其众多业务流程的更全面的模型,而传统的BPM方法只关注单个业务流程。我们讨论了我们方法的本体论基础,并展示了我们基于规则的建模和仿真语言AORSL的优越性,它允许对整个业务系统及其业务流程进行操作建模。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Ontologies and Rules for Enterprise Modeling and Simulation
We propose to model an enterprise as an institutional agent with organizational units and human actors as subagents that participate in zero or more business processes involving other subagents of the enterprise and other agents, which are possibly affiliated with other organizations. Our approach, which unifies state structure and behavior modeling, leads to a more holistic model of an enterprise, and its multitude of business processes, compared to traditional BPM approaches, such as Petri Nets and BPMN, which are exclusively focused on single business processes. We discuss the ontological foundations of our approach and show the superiority of our rule-based modeling and simulation language AORSL, which allows the operational modeling of entire business systems and their business processes.
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