与非程序员一起创造互动体验

C. Greenhalgh
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引用次数: 0

摘要

混合现实实验室在与创意从业者合作创造公共互动体验方面有着悠久的历史。通过四种这样的体验,本主题探讨了代码(即定制软件)在使这些体验成为可能中的作用,非程序员“创作”体验关键部分的实用性,编码与知识生产之间的关系,以及技术责任不断变化的本质。新型互动系统的实际实现,在满足个人和内在需求的同时,也体现了新的创造性“材料”,为人们和世界的新体验和新理解打开了大门。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Crafting Interactive Experiences with Non-programmers
The Mixed Reality Lab has a long history of creating public interactive experiences in collaboration with creative practitioners. Looking across four such experiences, this keynote explores the role of code (i.e., bespoke software) in making them possible, the practicalities of non-programmers “authoring” key parts of the experience, the relationship between coding and knowledge production, and the changing nature of technical responsibilities. As well as being personally and inherently satisfying, the practical realization of novel interactive systems manifests new creative “materials”, which open the door to new experiences and understandings of people and the world.
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