设计现实指南

Tomi Mäntylä, Ilmari Lahti, H. Ketamo, Mika Luimula, J. Smed
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引用次数: 4

摘要

现实指南旨在帮助、教导或支持现实世界中的用户。除此之外,它们还被用来说明历史,教育学生或为游客提供服务。本文从历史、娱乐、教育三个方面介绍了现实导览的概念应用。我们将其设计反映到游戏性和叙事性的理论框架中。我们还提出了与影响现实指南应用程序实现的内容质量相关的实际考虑。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing Reality Guides
Reality guides aim at assisting, teaching or supporting the user in the real world. Among other things they are used to illustrate history, to educate students or to provide services to visitors. In this paper, we introduce three concept applications for reality guides related to history, entertainment and education. We reflect their design to theoretical frameworks on gameness and narrativity. We also present practical considerations related to the quality of content that affect the implementation of reality guide applications.
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