使用3D打印图形搜索两个角色的战斗动作的有形界面

Kouhei Hino, Masaki Oshita
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引用次数: 0

摘要

在本文中,我们提出了一个使用三维(3D)打印图形的有形界面来搜索两个角色的战斗动作,其中包括一个角色的攻击动作和另一个角色的相关防御或躲避动作。一个关键的想法是,这种战斗动作可以通过两个角色的关键姿势和他们之间的空间关系来识别。另一个关键理念是,可以通过在舞台上安排关键姿势的3D图形来指定姿势及其空间关系,以便搜索战斗动作。本系统的用户可以通过选择和排列三维图形,方便地从动作数据库中搜索到两个角色的战斗动作。我们开发了一种基于用户输入从运动数据库中搜索所需运动对的方法。我们实现了一个原型来评估我们的方法,并进行了用户研究,通过将我们的界面与指定相同信息的传统图形用户界面进行比较,来显示我们界面的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Tangible Interface using 3D Printed Figures for Searching for Combat Motions of Two Characters
In this paper, we propose a tangible interface using three-dimensional (3D) printed figures to search for the combat motion of two characters, which consist of an attacking motion of one character and the associated defending or avoiding motion of the other character. A key idea is that such combat motion can be identified by the key poses of two characters and spatial relationship between them at the moment of the impact of the attack. Another key idea is that the poses and their spatial relationship can be specified for searching for combat motions by arranging 3D figures of the key poses on a stage. A user of our system can easily search for the combat motion of two characters from a motion database by choosing and arranging the 3D figures. We developed a method for searching for the desired pair of motion from the motion database based on user input. We implemented a prototype to evaluate our approach and conducted a user study to show the effectiveness of our interface by comparing it with a conventional graphical user interface for specifying the same information.
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