基于avc的实时视频流资源利用优化研究

A. Erfanian, F. Tashtarian, Reza Farahani, C. Timmerer, H. Hellwagner
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引用次数: 11

摘要

近年来,实时视频流流量和相关应用出现了显著增长。然而,这也伴随着一些具有挑战性的问题,主要是资源利用问题。IP组播作为解决这一问题的一种方法,存在许多问题。由于压缩效率降低和额外的计算复杂性,使用可扩展的视频编码不能在行业中得到广泛采用。新兴的软件定义网络(SDN)和网络功能虚拟化(NFV)范式使研究人员能够以新颖的方式处理IP多播问题。在本文中,通过利用SDN和NFV概念,我们引入了一种具有成本意识的方法,在网络中提供基于高级视频编码(AVC)的实时视频流服务。在本研究中,我们使用两种类型的虚拟网络功能(vnf):虚拟反向代理(VRP)和虚拟转码器(VTF)功能。在网络边缘,vrp负责收集客户端的请求并将其发送到SDN控制器。然后,执行混合整数线性规划(MILP),确定从一组合适的视频源服务器到最优的转码器组的最优组播树。所需的视频通过组播树发送。vtf对接收到的视频片段进行转码,并通过单播路径流到请求vrp。为了减轻所提出的MILP模型的时间复杂性,我们提出了一种启发式算法,该算法可以在合理的时间内确定接近最优的解决方案。利用MiniNet仿真器对该方法进行了评估,结果表明,与传统的组播和单播方法相比,该方法在成本和资源利用率方面取得了更好的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
On Optimizing Resource Utilization in AVC-based Real-time Video Streaming
Real-time video streaming traffic and related applications have witnessed significant growth in recent years. However, this has been accompanied by some challenging issues, predominantly resource utilization. IP multicasting, as a solution to this problem, suffers from many problems. Using scalable video coding could not gain wide adoption in the industry, due to reduced compression efficiency and extra computational complexity. The emerging software-defined networking (SDN) and network function virtualization (NFV) paradigms enable researchers to cope with IP multicasting issues in novel ways. In this paper, by leveraging the SDN and NFV concepts, we introduce a cost-aware approach to provide advanced video coding (AVC) -based real-time video streaming services in the network. In this study, we use two types of virtualized network functions (VNFs): virtual reverse proxy (VRP) and virtual transcoder (VTF) functions. At the edge of the network, VRPs are responsible for collecting clients' requests and sending them to an SDN controller. Then, executing a mixed-integer linear program (MILP) determines an optimal multicast tree from an appropriate set of video source servers to the optimal group of transcoders. The desired video is sent over the multicast tree. The VTFs transcode the received video segments and stream to the requesting VRPs over unicast paths. To mitigate the time complexity of the proposed MILP model, we propose a heuristic algorithm that determines a near-optimal solution in a reasonable amount of time. Using the MiniNet emulator, we evaluate the proposed approach and show it achieves better performance in terms of cost and resource utilization in comparison with traditional multicast and unicast approaches.
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