复杂业务模拟中的组流程和绩效

Paul Miesing, J. Preble
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引用次数: 46

摘要

本文通过模拟实验,研究了不同的团队流程对团队绩效的影响。与之前试图验证游戏体验最终结果的研究不同,本研究关注的是评估整个游戏过程中发生的事情。只有这样的变革性评价才能检验适当的行为是否得到奖励和加强,并导致成功的群体表现。六种不同的决策和领导风格的分类是通过使用多种研究方法开发的。凝聚力被发现是解释高绩效的一个重要因素。本文提出,高绩效团队应发展为具有高绩效规范的高凝聚力群体。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Group Processes and Performance in A Complex Business Simulation
This article reports on the effects of different groupprocesses on team performance, using a simulation as experimental laboratory. In contrast to prior research that attempted to validate terminal results of gaming experiences, this study is concerned with appraising what transpires throughout the course ofplay. Only such aformative evaluation can test whether or not appropriate behaviors are rewarded and reinforced and lead to successful group performance. A taxonomy of six different decision-making and leadership styles is developed through the use of multiple research methods. Cohesion was found to be a significant factor in explaining high performance. It is proposed that high-performance teams develop as a highly cohesive group with high-performance norms.
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