基于三维二值图像的二维三次样条变换水印新算法

Heba Abdul-Jaleel Al-Asady, sama Qasim Jumah Al-Thahab, Saad Saffa Hreshee
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引用次数: 0

摘要

水印技术是近年来提出的一种保护数字内容不受知识产权侵害的新技术。如果需要的话,它会修改原始文本并添加签名摘录作为所有权的证明。本文采用以二值图像为第三维的二维三次样条函数。封面图像分解成三种色调,红色,并转换成三维二进制信息。利用二维三次样条插值确定二值图像三维(z平面)中像素的位置。为了在定义的区域中隐藏水印信息,我们使用直接关联。仿真结果表明,该技术具有良好的保真度(92.238 dB)和较低的误码率(0.0003)。水印检测无需使用源图像即可完成。即使在空间问题中,仿真结果也表明该方法具有较好的真实感和鲁棒性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
2D Cubic Spline Transformation With 3D Binary Image for a New Watermarking Algorithm
Watermarking is a new technique proposed to protect digital content from intellectual infringement in recent years. It modifies the original text and adds signature extracts as proof of ownership if needed. This paper uses a two-dimensional cubic spline function with the binary image as the third dimension. The cover image breaks down into three hues, red, and converts into three-dimensional binary information. The locations of pixels in the binary image third dimension (z-plain) are determined using 2D-cubic spline interpolation. To hide the watermarking information in the defined regions, we use direct correlations. The results of simulations utilizing PSNR and BER using this technique show excellent fidelity (92.238 dB) and a low bit error rate (0.0003). Watermark detection accomplishes without the use of the source image. Even when subjected to spatial problems, the simulation results suggest obtaining great realism and robustness.
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