Haniwa:虚拟遗产数字化可视化案例研究

M. Shanat, P.-A. Faylle, B. Schmitt, T. Vilbrandt
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引用次数: 2

摘要

在本研究中,我们希望通过非接触式三维激光扫描,从古代文物的360/spl度/扫描数据中构建相对精确的日本埴轮数字多维模型。我们的目标是,这项研究将帮助考古学家和地质学家以适当的3D形式生成文物,同时提供一个有吸引力的、准确的、信息丰富的和交互式的3D可视化、动画和VRML在CD-ROM或WWW上的机会。在我们的方法中,我们使用分散在表面上的离散点云来构建3D-Volume的函数表示(F-Rep)。在我们的例子中,这些点是用激光扫描仪获得的。用于重建F-Rep的算法基于Green函数和具有径向基函数的重建体积的算法(Savchenko et al., 1995;Carr et al., 2001)。我们对(Savchenko et al., 1995)中描述的算法进行了简短而实用的描述;然后我们将算法的实现作为HyperFun建模语言的库函数。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Haniwa: a case study of digital visualization of virtual heritage properties
In this research, we want to improve methods of constructing a relatively accurate digital and multidimensional model of Japanese haniwa from 360/spl deg/ scan data of ancient artifacts via non-contact 3D laser scanning. It is our goal that the research will help the archeologist and geologist to generate artifacts in proper 3D representation and concurrently to provide an opportunity for attractive, accurate, informative and interactive 3D visualization, animation and VRML on CD-ROM or over the WWW. In our methodology, we use a discrete cloud of points scattered on a surface to construct the function representation (F-Rep) of a 3D-Volume. In our case the points have been obtained with a laser scanner. The algorithm used to reconstruct the F-Rep is based on the Green function and an algorithm for reconstructing a volume with radial basis functions (Savchenko et al., 1995; Carr et al., 2001). We give a short and practical description of the algorithm described in (Savchenko et al., 1995); then we present our implementation of the algorithm as a library function for the HyperFun modeling language.
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