游戏教学对助产学学生社会心理学课程满意度和学习效果的影响

F. Haghani, Soheila Bakhtiari, fatemeh ghaedi heidari
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引用次数: 2

摘要

本半实验研究采用游戏教学法和课堂教学法,各分两堂课进行教学。采用后测法评估学生的学习情况,采用满意度教学方法问卷评估学生对教学方法的满意度。本研究验证了问卷的效度和信度。因此,数据分析采用SPSS 17版软件和配对t检验。结果显示,16%的学生认为以游戏为导向的教学是优秀的,其余的人说它是一般和良好的。87%的学生对游戏教学的评价优于其他教学方法。游戏教学的平均SD值为14.82(3.66),而传统教学的平均SD值为13(3.34)。对两种方法进行配对t检验,两种方法差异有统计学意义(p = 0.000)。结论:鉴于游戏教学中学生的满意度和学习水平较高,在传统教学方法的基础上,采用游戏教学法进行助产心理学教学是最好的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Effect of game based teaching on satisfaction and learning of midwifery students in social psychology course
: various fields with traditional teaching been for teaching assess the impact of game-based This semi-experimental study The game-based learning and the lecture method were used, each in two sessions of the class. To assess student learning, post-test was used and to assess students' satisfaction with teaching method, the Satisfaction Teaching Method Questionnaire was used. Validity and reliability of the questionnaire were confirmed in this study. Therefore, data were analyzed using SPSS version 17 software and paired t-test. The results showed that 16% of students believed that game-oriented teaching was excellent and the rest said that it was average and fine. 87% of the students evaluated their learning using the game-based teaching better than the other methods. The mean (SD) in game-based teaching was 14.82 (3.66) while it was 13 (3.34) in the conventional. Comparing these two methods with paired t-test showed a significant difference between the two methods (p = 0.000). Conclusion: Given the higher level of students’ satisfaction and learning in game-based teaching, it is best to use this method to teach Midwifery Psychology more than before and with traditional methods.
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