{"title":"AVI多通道视频播放系统的设计与实现","authors":"Zhao Ren-tao, Z. Zhifang, Tie Jun","doi":"10.1109/CYBERC.2009.5342188","DOIUrl":null,"url":null,"abstract":"To realize the synchronization play of the AVI video files based on the concept of 3D virtual scene and the theory of drawing and display in the Multi-channel scene simulation technology. The system introduces the key technologies, such as the real-time reading of AVI video stream and creating the dynamic texture, Multi-channel scene incision and plotting and edge amalgamation etc. Its design implements five real-time play modes and three display modes in the Multi-Channel Video Play System.","PeriodicalId":222874,"journal":{"name":"2009 International Conference on Cyber-Enabled Distributed Computing and Knowledge Discovery","volume":"420 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The design and implementation of multi-channel video play system for AVI\",\"authors\":\"Zhao Ren-tao, Z. Zhifang, Tie Jun\",\"doi\":\"10.1109/CYBERC.2009.5342188\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"To realize the synchronization play of the AVI video files based on the concept of 3D virtual scene and the theory of drawing and display in the Multi-channel scene simulation technology. The system introduces the key technologies, such as the real-time reading of AVI video stream and creating the dynamic texture, Multi-channel scene incision and plotting and edge amalgamation etc. Its design implements five real-time play modes and three display modes in the Multi-Channel Video Play System.\",\"PeriodicalId\":222874,\"journal\":{\"name\":\"2009 International Conference on Cyber-Enabled Distributed Computing and Knowledge Discovery\",\"volume\":\"420 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2009 International Conference on Cyber-Enabled Distributed Computing and Knowledge Discovery\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CYBERC.2009.5342188\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 International Conference on Cyber-Enabled Distributed Computing and Knowledge Discovery","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CYBERC.2009.5342188","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The design and implementation of multi-channel video play system for AVI
To realize the synchronization play of the AVI video files based on the concept of 3D virtual scene and the theory of drawing and display in the Multi-channel scene simulation technology. The system introduces the key technologies, such as the real-time reading of AVI video stream and creating the dynamic texture, Multi-channel scene incision and plotting and edge amalgamation etc. Its design implements five real-time play modes and three display modes in the Multi-Channel Video Play System.