{"title":"一种基于可控随机变换的分形树生成算法","authors":"Lin Jiang, Xianchun Guo, Ling Lu","doi":"10.1109/ICCMS.2009.14","DOIUrl":null,"url":null,"abstract":"An algorithm of fractal tree is hot research area in nature scenery simulation. We present a generate algorithm of fractal tree by use a controllable random transform method. This method base on fractal theory, controls some parameters of fractal tree generating in a random scope, which parameters including coordinates, length of tree branch, angle of tree branch transfer, thickness of trunk, color of render. Experiment show fractal tree rendered has a third dimension, although our render method is planar. Our algorithm guarantees the worst-case cost of O(B*level) for rendering a fractal tree, where B is numbers of tree branch and level is numbers of node on each branch.","PeriodicalId":325964,"journal":{"name":"2009 International Conference on Computer Modeling and Simulation","volume":"30 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-02-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"An Algorithm of Fractal Tree Generate Base on Controllable Random Transform\",\"authors\":\"Lin Jiang, Xianchun Guo, Ling Lu\",\"doi\":\"10.1109/ICCMS.2009.14\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"An algorithm of fractal tree is hot research area in nature scenery simulation. We present a generate algorithm of fractal tree by use a controllable random transform method. This method base on fractal theory, controls some parameters of fractal tree generating in a random scope, which parameters including coordinates, length of tree branch, angle of tree branch transfer, thickness of trunk, color of render. Experiment show fractal tree rendered has a third dimension, although our render method is planar. Our algorithm guarantees the worst-case cost of O(B*level) for rendering a fractal tree, where B is numbers of tree branch and level is numbers of node on each branch.\",\"PeriodicalId\":325964,\"journal\":{\"name\":\"2009 International Conference on Computer Modeling and Simulation\",\"volume\":\"30 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-02-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2009 International Conference on Computer Modeling and Simulation\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICCMS.2009.14\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 International Conference on Computer Modeling and Simulation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCMS.2009.14","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An Algorithm of Fractal Tree Generate Base on Controllable Random Transform
An algorithm of fractal tree is hot research area in nature scenery simulation. We present a generate algorithm of fractal tree by use a controllable random transform method. This method base on fractal theory, controls some parameters of fractal tree generating in a random scope, which parameters including coordinates, length of tree branch, angle of tree branch transfer, thickness of trunk, color of render. Experiment show fractal tree rendered has a third dimension, although our render method is planar. Our algorithm guarantees the worst-case cost of O(B*level) for rendering a fractal tree, where B is numbers of tree branch and level is numbers of node on each branch.