实时物理仿真系统的评估

A. Boeing, T. Bräunl
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引用次数: 221

摘要

我们提出了一些免费的公开可用的物理引擎模拟系统和游戏开发的定性评价。简要概述了物理引擎的各个方面,并对每个物理引擎的功能进行了比较。研究了积分器特性、材料特性、堆叠、链接和碰撞检测系统的精度和计算效率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Evaluation of real-time physics simulation systems
We present a qualitative evaluation of a number of free publicly available physics engines for simulation systems and game development. A brief overview of the aspects of a physics engine is presented accompanied by a comparison of the capabilities of each physics engine. Aspects that are investigated the accuracy and computational efficiency of the integrator properties, material properties, stacks, links, and collision detection system.
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