搜索游戏的移动目标与动态生成的信息

F. Dambreville, J. Le Cadre
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引用次数: 19

摘要

本文研究了移动目标搜索的战术规划问题。它与Brown-Washburn的工作密切相关,涉及到马尔可夫目标的多步搜索。然而,这种有意义的工作并不适用于战术情况,在战术情况下,目标可能会根据搜索者可能的轻率行为(例如主动模式)的观察结果而移动。一方面,概率马尔可夫模型对描述这种目标运动的限制太大。本文提出了一种更合适的目标移动模型(半马尔可夫模型)。另一方面,有必要将信息环境纳入规划。这两个矛盾的方面使这个问题令人不安。我们在优化设置中引入了一个处理上下文概念的模型,并将其应用于一个具有多模式管理的通用搜索示例。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Search game for a moving target with dynamically generated informations
This paper deals with the tactical planning of the search efforts for a moving target. It refers deeply to the work of Brown-Washburn, related to the multi-step search of a Markovian target. However, this meaningful work is not optimally applicable to tactical situations, where the target may move accordingly to the observations of the possible searcher indiscretions (e.g. active modes). On the one hand, the probabilistic Markovian model is too restrictive for describing such target motion. In this paper, a more suitable modeling of the target move is presented (semi-Markovian model). On the other hand, it is necessary to involve the informational context into the planning. These two paradoxical aspects make the issue uneasy. We introduce a model for handling the context notions into the optimization setting, and apply it to a general search example with multiple modes management.
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