{"title":"使用移位镜头更有效地实现立面投影的视觉深度","authors":"Lukas Treyer, S. Georgakopoulou, G. Schmitt","doi":"10.1109/IV.2012.118","DOIUrl":null,"url":null,"abstract":"This paper describes a method for creating spatial illusion projections in a simple yet efficient way. It uses the horizontal and vertical lens shift properties of a virtual camera in a 3D modelling software to produce a normalized image that can be subsequently mapped with a traditional mapping technique, as cornerpin keystone correction for instance, onto a real facade. Our calculations describe how to automatically derive horizontal and vertical shift values. The method was developed during the creation process of a series of projections created with the 3D modelling software “Blender”.","PeriodicalId":264951,"journal":{"name":"2012 16th International Conference on Information Visualisation","volume":"114 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-07-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Using a shifted lens to achieve visual depth in facade projections more efficiently\",\"authors\":\"Lukas Treyer, S. Georgakopoulou, G. Schmitt\",\"doi\":\"10.1109/IV.2012.118\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper describes a method for creating spatial illusion projections in a simple yet efficient way. It uses the horizontal and vertical lens shift properties of a virtual camera in a 3D modelling software to produce a normalized image that can be subsequently mapped with a traditional mapping technique, as cornerpin keystone correction for instance, onto a real facade. Our calculations describe how to automatically derive horizontal and vertical shift values. The method was developed during the creation process of a series of projections created with the 3D modelling software “Blender”.\",\"PeriodicalId\":264951,\"journal\":{\"name\":\"2012 16th International Conference on Information Visualisation\",\"volume\":\"114 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-07-11\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2012 16th International Conference on Information Visualisation\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IV.2012.118\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 16th International Conference on Information Visualisation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IV.2012.118","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Using a shifted lens to achieve visual depth in facade projections more efficiently
This paper describes a method for creating spatial illusion projections in a simple yet efficient way. It uses the horizontal and vertical lens shift properties of a virtual camera in a 3D modelling software to produce a normalized image that can be subsequently mapped with a traditional mapping technique, as cornerpin keystone correction for instance, onto a real facade. Our calculations describe how to automatically derive horizontal and vertical shift values. The method was developed during the creation process of a series of projections created with the 3D modelling software “Blender”.