手机应用的GUI测试:目标、方法和挑战

Kabir S. Said, Liming Nie, A. Ajibode, Xueyi Zhou
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引用次数: 9

摘要

图形用户界面(GUI)在现代软件应用程序中是不可避免的。它促进了用户和应用程序之间的交互。正如b谷歌play store所显示的那样,一些下载量较高的应用通常拥有更高质量、精心设计和经过测试的GUI。GUI测试已经成为app开发过程中必不可少的一步,相关研究也成为近年来的热点。然而,目前还没有关于移动应用GUI测试的综述,这给新研究者带来了障碍。在本文中,我们系统地回顾了2010年至2020年之间的出版物,以深入了解移动应用程序的GUI测试。尽管最早的研究是在1997年左右发表的,但我们相信,这几年很可能包括该领域的进展。具体而言,本文旨在确定(i) GUI测试的主要目标,(ii)应用的方法,(iii)评估指标,(iv)挑战和未来的研究方向。为了涵盖所有相关文献,按照预先定义的系统文献综述程序,包括自动和手动搜索策略,我们找到了75项主要研究。本文提出了四个研究问题对其进行分析。我们发现功能是GUI测试的主要目标。基于模型的测试是最常见的方法。诸如错误检测、执行时间和代码覆盖率等指标通常用于评估GUI测试技术的性能。最后,我们概述了一些关键挑战和可能的研究方向。我们相信我们的工作将为新的研究人员以及更多的GUI测试研究提供线索。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
GUI testing for mobile applications: objectives, approaches and challenges
Graphical User Interface (GUI) is unavoidable in modern software apps. It facilitates the interactions between the users and the apps. As shown on the Google play store, some apps with higher downloads often have higher-quality, well-designed and tested GUI. GUI testing has become a necessary step in the app development process, and related research become a hot spot in recent years. However, there isn’t a review about GUI testing of mobile apps, which brings obstacles to new researchers. In this paper, we systematically review publications between 2010 and 2020, to gain an insight into GUI testing for mobile apps. Even though the earliest research was published around 1997 but we believe the considered years are likely to include the advances in the field. Specifically, the paper aims to identify (i) the main objectives of GUI testing, (ii) the approaches applied (iii) the evaluation metrics (iv) the challenges and future research directions. To cover all relevant literature, following a predefined systematic literature review procedure, involving both the automatic and manual search strategies, we found 75 primary studies. Four research questions are proposed to analyze them. We found that functionality is the main objective of GUI testing. Model-based testing is the most common approach. Metrics such as error detection, execution time, and code coverage are often used to evaluate the performance of GUI testing techniques. Finally, we outline some key challenges as well as possible research directions. We believe our work would provide a clue for new researchers as well as more research in GUI testing.
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