光谱数据在数字内容制作中的实际应用

A. Weidlich, Chloe LeGendre, Carlos Aliaga, C. Hery, Jean-Marie Aubry, J. Vorba, D. Siragusano, R. Kirk
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引用次数: 3

摘要

与路径跟踪相比,光谱绘制仍然经常被认为是一个小众应用,主要用于产生色散或衍射等光波效果。虽然在过去的几年里,越来越多的人开始探索光谱图像合成的潜力,但它仍然被广泛认为只在高质量的离线应用中具有重要意义,这些应用需要较长的渲染时间和高视觉保真度。虽然以光谱的方式描述光的相互作用是预测渲染的必要条件,但它的真正潜力远远不止于此。使用得当,它不仅可以保证色彩保真度,而且还可以简化各种应用程序的工作流程。Wētā Digital的渲染器Manuka表明,在生产环境中有光谱渲染器的位置,以及如果整个管道适应,工作流程如何简化。从去年的课程中,我们想继续我们开始的讨论,因为我们坚信光谱数据是内容生产的未来。希望更多的人意识到光谱渲染和光谱工作流带来的优势,并分享我们多年来获得的知识。在一些大公司对光谱技术进行改编的过程中出现的新工作流程被介绍给了包括技术总监、艺术家和研究人员在内的广泛受众。然而,去年的课程主要集中在光谱图像合成的算法方面,今年我们想把重点放在实际方面。我们将从虚拟生产、数字人类光谱降噪到图像分级等方面举例,从而展示光谱数据的使用,增强图像管道的每一个部分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Practical aspects of spectral data in digital content production
Compared to path tracing, spectral rendering is still often considered to be a niche application used mainly to produce optical wave effects like dispersion or diffraction. And while over the last years more and more people started exploring the potential of spectral image synthesis, it is still widely assumed to be only of importance in high-quality offline applications associated with long render times and high visual fidelity. While it is certainly true that describing light interactions in a spectral way is a necessity for predictive rendering, its true potential goes far beyond that. Used correctly, not only will it guarantee colour fidelity, but it will also simplify workflows for all sorts of applications. Wētā Digital's renderer Manuka showed that there is a place for a spectral renderer in a production environment and how workflows can be simplified if the whole pipeline adapts. Picking up from the course last year, we want to continue the discussion we started as we firmly believe that spectral data is the future in content production. The authors feel enthusiastic about more people being aware of the advantages that spectral rendering and spectral workflows bring and share the knowledge we gained over many years. The novel workflows emerged during the adaptation of spectral techniques at a number of large companies are introduced to a wide audience including technical directors, artists and researchers. However, while last year's course concentrated primarily on the algorithmic sides of spectral image synthesis, this year we want to focus on the practical aspects. We will draw examples from virtual production, digital humans over spectral noise reduction to image grading, therefore showing the usage of spectral data enhancing each and every single part of the image pipeline.
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