{"title":"基于边缘的远程渲染流应用的蜂窝网络延迟分析","authors":"Zhehui Zhang, Shu Shi, Varun Gupta, R. Jana","doi":"10.1145/3341558.3342199","DOIUrl":null,"url":null,"abstract":"Recent advances in low-latency streaming cloud technology have enabled remote rendering applications such as Google Stadia and Occulus VR. Edge-clouds located close to the end-user are expected to play an important part in improving user experience for remote rendering application. In this paper, we investigate network latency in edge-based remote rendering over LTE networks. We quantify network latency and identify the roadblocks in deploying remote rendering on existing cellular networks with extensive measurements. We show that crossing traffic could severely deteriorate latency performance and network side resource management can solve the issue. We also find the impact of various radio configurations and scheduling algorithm in LTE networks. Our results shed light on how the network side and client side can cooperatively reduce network latency for emerging applications.","PeriodicalId":401123,"journal":{"name":"Proceedings of the ACM SIGCOMM 2019 Workshop on Networking for Emerging Applications and Technologies","volume":"123 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-08-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"Analysis of Cellular Network Latency for Edge-Based Remote Rendering Streaming Applications\",\"authors\":\"Zhehui Zhang, Shu Shi, Varun Gupta, R. Jana\",\"doi\":\"10.1145/3341558.3342199\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Recent advances in low-latency streaming cloud technology have enabled remote rendering applications such as Google Stadia and Occulus VR. Edge-clouds located close to the end-user are expected to play an important part in improving user experience for remote rendering application. In this paper, we investigate network latency in edge-based remote rendering over LTE networks. We quantify network latency and identify the roadblocks in deploying remote rendering on existing cellular networks with extensive measurements. We show that crossing traffic could severely deteriorate latency performance and network side resource management can solve the issue. We also find the impact of various radio configurations and scheduling algorithm in LTE networks. Our results shed light on how the network side and client side can cooperatively reduce network latency for emerging applications.\",\"PeriodicalId\":401123,\"journal\":{\"name\":\"Proceedings of the ACM SIGCOMM 2019 Workshop on Networking for Emerging Applications and Technologies\",\"volume\":\"123 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-08-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the ACM SIGCOMM 2019 Workshop on Networking for Emerging Applications and Technologies\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3341558.3342199\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the ACM SIGCOMM 2019 Workshop on Networking for Emerging Applications and Technologies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3341558.3342199","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Analysis of Cellular Network Latency for Edge-Based Remote Rendering Streaming Applications
Recent advances in low-latency streaming cloud technology have enabled remote rendering applications such as Google Stadia and Occulus VR. Edge-clouds located close to the end-user are expected to play an important part in improving user experience for remote rendering application. In this paper, we investigate network latency in edge-based remote rendering over LTE networks. We quantify network latency and identify the roadblocks in deploying remote rendering on existing cellular networks with extensive measurements. We show that crossing traffic could severely deteriorate latency performance and network side resource management can solve the issue. We also find the impact of various radio configurations and scheduling algorithm in LTE networks. Our results shed light on how the network side and client side can cooperatively reduce network latency for emerging applications.