基于深度图像渲染的选择性孔填充

Adriano Q. de Oliveira, Guilherme P. Fickel, M. Walter, C. Jung
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引用次数: 22

摘要

视图插值中最大的挑战之一是如何填充合成视图中没有投影信息的区域。在本文中,我们提出了一种新的方法来识别和纠正不同类型的缺失信息。在第一阶段,我们提出了一个快速解决方案来解决裂缝和鬼影问题,这是视图插值过程中常见的工件。然后,我们通过探索视差图来完成更大的洞,作为在基于补丁的补图过程中选择最佳补丁的额外提示。我们的实验结果表明,我们能够超越当前最先进的孔填充技术用于视图插值。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Selective hole-filling for depth-image based rendering
One of the biggest challenges in view interpolation is to fill the regions without projective information in the synthesized view. In this paper, we present a new approach that identifies and corrects different types of missing information. In the first stage, we propose a fast solution to tackle the problems of cracks and ghost, common artifacts in the view interpolation process. Then, we complete larger holes by exploring the disparity map as an additional cue to select the best patch in a patch-based inpainting procedure. Our experimental results indicate that we were able to outperform current state of the art hole filling techniques for view interpolation.
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