基于网络的上肢机器人康复游戏化

Payman Sharafian Ardakani, Hadi Moradi, F. Bahrami, M. Akbarfahimi
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引用次数: 0

摘要

近年来,游戏化已经成为非常流行的康复不同的认知和运动问题。研究表明,如果康复开始得足够早,并且是密集和重复的,那么康复是有效的。然而,康复的成功还取决于患者在治疗期间的动力和毅力。在康复过程中加入严肃游戏有助于患者更好地克服治疗过程的单调性。另一方面,如果我们可以在机器人康复系统中使用不同的严肃游戏,它将帮助我们定义不同难度级别的更容易的任务,或者为患者提供更多的选择,让他们在现有的游戏中选择自己想要的游戏,来练习治疗任务。本文提供了将康复机器人连接到几个网页游戏的过程。本着这种思路,我们设计了一个接口,并通过串口将机器人与计算机连接起来。最后,我们通过一个实验的调查来证明我们的方法,我们证明了在康复之外有几个游戏可以使康复过程变得有趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A web-based gamification of upper extremity robotic rehabilitation
In recent years, gamification has become very popular for rehabilitating different cognitive and motor problems. It has been shown that rehabilitation is effective when it starts early enough and it is intensive and repetitive. However, the success of rehabilitation depends also on the motivation and perseverance of patients during treatment. Adding serious games to the rehabilitation procedure will help the patients to overcome the monotonicity of the treatment procedure better. On the other hand, if we can use different serious games with a robotic rehabilitation system, it will help us to define more easily tasks with different levels of difficulty, or again, to set up more options for patients to choose the desired game, among the existing games, for practicing the therapeutic tasks. This article provides a procedure for connecting a rehabilitation robot to several web games. In this vein, we designed an interface and connected our robot to the computer with a serial port. Finally, we proved our method with a survey from an experiment, And we demonstrate that having several games besides rehabilitation makes the procedure of rehabilitation entertaining.
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