利用极值图生成等值面

T. Itoh, K. Koyamada
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引用次数: 46

摘要

提出了一种高性能的等值面生成算法。该算法首先提取标量场的极值点。然后生成一个图,其中极值点作为节点。图的每个弧线都有一个与弧线相交的单元格id列表。还会生成根据单元格值排序的边界单元格列表。在这个预处理过程中生成的图和列表被用作搜索种子细胞的指南。等值面是由在图的弧线中发现的种子细胞生成的。在这个过程中,等值面似乎在自我传播。该算法只访问与等值面相交的单元格以及其id包含在单元格列表中的单元格。当大量地交互生成许多等值面时,它特别有效。所描述的一些基准测试显示了该算法的效率
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Isosurface generation by using extrema graphs
A high-performance algorithm for generating isosurfaces is presented. In this algorithm, extrema points in a scalar field are first extracted. A graph is then generated in which the extrema points are taken as nodes. Each arc of the graph has a list of IDs of the cells that are intersected by the arc. A boundary cell list ordered according to cells' values is also generated. The graph and the list generated in this pre-process are used as a guide in searching for seed cells. Isosurfaces are generated from seed cells that are found in arcs of the graph. In this process, isosurfaces appear to propagate themselves. The algorithm visits only cells that are intersected by an isosurface and cells whose IDs an included in cell lists. It is especially efficient when many isosurfaces are interactively generated in a huge volume. Some benchmark tests described show the efficiency of the algorithm.<>
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