设计媒体架构:解决主要设计挑战的工具和方法

P. Dalsgaard, Kim Halskov, A. Wiethoff
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引用次数: 21

摘要

媒体架构正在达到一个成熟的水平,我们可以找到工具和方法来解决在这个领域工作的HCI从业者面临的主要挑战。虽然之前在媒体建筑领域的有影响力的贡献已经确定了设计师面临的挑战,并提供了具体方法的案例研究,但在这里,我们(1)提供了如何解决媒体建筑设计领域特定挑战的指导——与界面、集成、内容、上下文、过程、原型和评估有关——基于七年多的装置开发过程,以及对相关工作的彻底研究。(2)提出了五类工具和方法——软件工具、投影、3D模型、硬件原型和评估工具——这些工具和方法是为了在实践中解决这些挑战而开发的,并通过来自现实生活案例的六个具体例子加以例证。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing Media Architecture: Tools and Approaches for Addressing the Main Design Challenges
Media Architecture is reaching a level of maturity at which we can identify tools and approaches for addressing the main challenges for HCI practitioners working in this field. While previous influential contributions within Media Architecture have identified challenges for designers and offered case studies of specific approaches, here, we (1) provide guidance on how to tackle the domain-specific challenges of Media Architecture design -- pertaining to the interface, integration, content, context, process, prototyping, and evaluation -- on the basis of the development of numerous installations over the course of seven years, and thorough studies of related work, and (2) present five categories of tools and approaches -- software tools, projection, 3D models, hardware prototyping, and evaluation tools -- developed to address these challenges in practice, exemplified through six concrete examples from real-life cases.
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