基于GAN反映形容词的瓷砖形状交互进化设计方法

Mao Takegishi, K. Arakawa
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引用次数: 0

摘要

提出了一种基于生成对抗网络(GAN)的交互式进化计算(IEC)的瓦片形状设计方法。由于数学上的限制和艺术上的要求,一般人很难设计出复杂的瓦片形状。该方法利用GAN自动生成反映用户想要表达的形容词的形状,并通过与IEC的人机交互对形状进行细化,使得到的形状完全满足用户的要求。在这里,首先为几个形容词准备形状数据集,然后使用随机潜在向量训练GAN来生成每个形容词的形状。潜在向量中的值由IEC控制,以考虑用户的偏好。该方法经计算机仿真和主观测试证明是有效的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interactive Evolutionary Design Method of Tile Shape by GAN Reflecting Adjectives
A method of designing tile shapes using interactive evolutionary computing (IEC) with generative adversarial network (GAN) is proposed. Designing complex tile shape is difficult for ordinary people due to mathematical constraints and artistry requirements. The proposed method automatically generates shapes which reflect adjectives the user wants to express using GAN, and the shapes are refined by human interaction with IEC, so that the obtained shape becomes fully satisfactory to the user. Here, datasets of shapes are prepared for several adjectives first, and GAN is trained using random latent vectors to generate shapes for each adjective. The values in the latent vector are controlled by IEC to consider the user’s preference. The proposed method is shown to be effective in computer simulation and its subjective test.
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