以CLIPScores为隐式参考链的PhotoBook参考博弈的听者模型

Shih-Lun Wu, Yi-Hui Chou, Liang Li
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引用次数: 0

摘要

PhotoBook是一款协作对话游戏,两名玩家接收私人的、部分重叠的图像集,并解决他们有哪些共同的图像。它给机器提出了一个巨大的挑战,学习人们如何在多模态环境中建立共同点,从而有效地进行交流。然而,在文献中开发的方法并不能用于真正的游戏玩法,因为它们只处理游戏的一些子任务,并且它们需要额外的参考链输入,而提取过程并不完善。因此,我们提出了一个参考无链侦听器模型,直接解决了游戏的预测任务,即决定是否与伙伴共享图像。我们基于deberta的听者模型读取完整的对话,并利用clipscore功能来评估话语与图像的相关性。我们在未见过的图像/游戏主题集上实现了bb0.77%的准确率,比基线高出bb0.17分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Listener Model for the PhotoBook Referential Game with CLIPScores as Implicit Reference Chain
PhotoBook is a collaborative dialogue game where two players receive private, partially-overlapping sets of images and resolve which images they have in common.It presents machines with a great challenge to learn how people build common ground around multimodal context to communicate effectively.Methods developed in the literature, however, cannot be deployed to real gameplaysince they only tackle some subtasks of the game,and they require additional reference chains inputs, whose extraction process is imperfect.Therefore, we propose a reference chain-free listener modelthat directly addresses the game’s predictive task, i.e., deciding whether an image is shared with partner.Our DeBERTa-based listener model reads the full dialogue, and utilizesCLIPScore features to assess utterance-image relevance.We achieve >77% accuracy on unseen sets of images/game themes, outperforming baseline by >17 points.
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