史前头骨的数字化和3D打印

Maurílio Amâncio Moraes, Pablo Borba de Barros Goes, Paulo Martin Souto Maior, Sérgio Francisco Serafim Monteiro da Silva
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引用次数: 0

摘要

3D扫描和打印是一种可以在考古学中使用的工具,可以创建历史作品的3D数据库,有助于它们的保存。为了验证在更复杂的碎片中进行这一过程的可能性,我们选择了一具名为祖祖的骷髅头骨,它由于旧的和最近的断裂而出现了几处损伤,并被重建了。头骨被扫描和打印,在那里可以在复制中验证碎片的几个细节,例如碎片重建中使用的骨折和材料,显示了这种技术的效率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
DIGITALIZAÇÃO E IMPRESSÃO 3D DE CRÂNIOS PRÉ-HISTÓRICOS
3D scanning and printing is a tool that can be used in archeology to create a 3D database of historical pieces, to contribute to their preservation. To verify the possibility of carrying out this process in more complex pieces, the skull of a skeleton known as Zuzu was chosen, which presents several damages due to old and recent breaks and which was reconstituted. The skull was scanned and printed, where it was possible to verify in the reproduction several details of the piece, such as fractures and material used in the reconstitution of the piece, showing the efficiency of this technique.
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