玩家/舞台机器人模拟器的Roboid组件的开发

Jun Won Lim, Sanghoon Lee, I. Suh, Kyung Jin Kim
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引用次数: 4

摘要

仿真环境是非常有用的,因为它提供了在设计阶段虚拟体现机器人的基础。将应用Player/Stage,机器人模拟和控制环境之一,到Roboid Studio,这是一个基于组件的框架。在这里,机器人是基于simulacrum控制的。为了让Player/Stage成为Roboid Studio的一个组件,我们将讨论几个问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of a Roboid component for Player/Stage Robot Simulator
Simulation environment is very useful as it provides ground to virtually embody robots in the designing stage. There will be applied Player/Stage, one of the robot simulation and control environments, to Roboid Studio which is a component-based framework. Here, robots are controlled based on simulacrum. Several issues will be discussed to get Player/Stage to work as a component for Roboid Studio.
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