计算机围棋贝叶斯走法预测系统的比较

Martin Wistuba, L. Schaefers, M. Platzner
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引用次数: 17

摘要

从计算机围棋研究的早期开始,走法预测系统就是围棋程序的重要组成部分。直到最近,随着蒙特卡罗树搜索(MCTS)算法的兴起,计算机围棋程序的强度大大增加,而移动预测仍然是最先进程序的一个组成部分。本文回顾了近年来发表的三种贝叶斯移动预测系统,并在相同的条件下对它们进行了经验比较。我们的实验表明,给定相同的输入数据,三种系统可以实现几乎相同的预测率,而它们对计算和内存资源的需求有很大不同。通过对结果的分析,我们能够进一步提高这三种系统的预测率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Comparison of Bayesian move prediction systems for Computer Go
Since the early days of research on Computer Go, move prediction systems are an important building block for Go playing programs. Only recently, with the rise of Monte Carlo Tree Search (MCTS) algorithms, the strength of Computer Go programs increased immensely while move prediction remains to be an integral part of state of the art programs. In this paper we review three Bayesian move prediction systems that have been published in recent years and empirically compare them under equal conditions. Our experiments reveal that, given identical input data, the three systems can achieve almost identical prediction rates while differing substantially in their needs for computational and memory resources. From the analysis of our results, we are able to further improve the prediction rates for all three systems.
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