使用多分辨率表示的灰度纹理的有效拓扑表征

Arie Pikaz , Amir Averbuch
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引用次数: 31

摘要

对于给定的纹理图像,我们定义了一个图序列{Ns(t)}s∈I(称为MRCG),其中ens (t)是尺寸≥s的4连通分量的个数,对于阈值为t的图像。图序列以几乎线性的时间复杂度计算,其中输入大小是图像的像素数,仅使用整数算法。MRCG是一种多分辨率表示,对纹理表征非常有用。分析并论证了其作为纹理表征剂的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Efficient Topological Characterization of Gray-Levels Textures, Using a Multiresolution Representation

For a given textured image we define a sequence of graphs {Ns(t)}sI(called MRCG), whereNs(t) is the number of 4-connected components with size ≥s, for the images thresholded witht. The sequence of graphs are computed in almost linear time complexity, where the input size is the number of pixels of the image, using only integer arithmetic. The MRCG is a multiresolution representation, which is very useful for texture characterization. Its properties as a texture characterizer are analyzed and demonstrated.

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